Epic Games acquires Capturing Reality

Video game publisher Epic Games has revealed it has acquired Slovakian-founded photogrammetry software developer Capturing Reality, and intends to incorporate its RealityCapture solution into the Unreal Engine ecosystem. Epic said one of the goals of the acquisition, beyond it gaining access to one of the leading photogrammetry software suites on the market, was to get […]

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Unreal Engine 4.25 adds native point-cloud support

Epic Games has added native support for laser-scanned point clouds in the latest version of its Unreal Engine.  Unreal Engine 4.25, released in early May, was announced with a blog and several videos covering the major new features of the platform, which included initial support for Microsoft and Sony’s upcoming next-generation consoles, real-time ray-tracing, physics […]

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